
#ifndef _FINAL_H_
#define _FINAL_H_

#include <Tokens.h>
#include <Store.h>
#include <States.h>

class Final : public Store {
private :
	States* vStates;

public :
	Final();
	Final(States* states);
	Final(States* states, TokensIter ti);
	Final(States* states, char* input);

	void add(Element elem);
	void set(States* states);
};

#endif // _FINAL_H_

